Training Rowing with Virtual Environments
PERCRO, Scuola Superiore S.Anna, Pisa, Italy
(†) University of Montpellier 1 (UM1), France
(‡) Technion, Israel
This paper presents the results of the design, implementation and evaluation of a platform for rowing training in Virtual Reality called SPRINT. The paper discusses how various aspects of the rowing skill can be analyzed and trained over a single common methodology and system platform. The result is a vision for new directions in the domain of sport training with Virtual Reality.
© Owned by the authors, published by EDP Sciences, 2011