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Cited article:

Effects of Augmented Reality-, Virtual Reality-, and Mixed Reality–Based Training on Objective Performance Measures and Subjective Evaluations in Manual Assembly Tasks: A Scoping Review

Lea M. Daling and Sabine J. Schlittmeier
Human Factors: The Journal of the Human Factors and Ergonomics Society 66 (2) 589 (2024)

Assemble it like this! – Is AR- or VR-based training an effective alternative to video-based training in manual assembly?

Lea M. Daling, Marisa Tenbrock, Ingrid Isenhardt and Sabine J. Schlittmeier
Applied Ergonomics 110 104021 (2023)

Multimodal virtual environments: an opportunity to improve fire safety training?

Glyn Lawson, T. Roper, E. Shaw, M. K. Hsieh and S. V. Cobb
Policy and Practice in Health and Safety 18 (2) 155 (2020)

HCI International 2019 - Posters

Eun Sun Chu, Austin Payne, Jinsil Hwaryoung Seo, Dhruva Chakravorty and Donald McMullen
Communications in Computer and Information Science, HCI International 2019 - Posters 1033 353 (2019)

Establishing the Usability of a Virtual Training System for Assembly Operations within the Automotive Industry

A. Langley, G. Lawson, S. Hermawati, et al.
Human Factors and Ergonomics in Manufacturing & Service Industries 26 (6) 667 (2016)

Empirical evidence, evaluation criteria and challenges for the effectiveness of virtual and mixed reality tools for training operators of car service maintenance

Simone Borsci, Glyn Lawson and Simon Broome
Computers in Industry 67 17 (2015)

Task Analysis for Developing Maintenance and Assembly VR Training Simulators

Nirit Yuviler-Gavish, Stas Krupenia and Daniel Gopher
Ergonomics in Design: The Quarterly of Human Factors Applications 21 (1) 12 (2013)

Skill Training in Multimodal Virtual Environments

Teresa Gutierrez, Nirit Gavish, Sabine Webel, Jorge Rodriguez and Franco Tecchia
Human Factors and Ergonomics, Skill Training in Multimodal Virtual Environments 20121850 227 (2012)