Articles citing this article

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Cited article:

Sports training in virtual reality to improve response behavior in karate kumite with transfer to real world

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Frontiers in Virtual Reality 3 (2022)
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The Impact of Virtual Reality Training on Learning Gymnastic Elements on a Balance Beam with Simulated Height

D. Bürger, Y. Ritter, S. Pastel, et al.
International Journal of Computer Science in Sport 21 (1) 93 (2022)
https://doi.org/10.2478/ijcss-2022-0005

Performance Improvement and Skill Transfer in Table Tennis Through Training in Virtual Reality

Hawkar Oagaz, Breawn Schoun and Min-Hyung Choi
IEEE Transactions on Visualization and Computer Graphics 28 (12) 4332 (2022)
https://doi.org/10.1109/TVCG.2021.3086403

What Differences Exist in Professional Ice Hockey Performance Using Virtual Reality (VR) Technology between Professional Hockey Players and Freestyle Wrestlers? (a Pilot Study)

Irina Polikanova, Anastasia Yakushina, Sergey Leonov, et al.
Sports 10 (8) 116 (2022)
https://doi.org/10.3390/sports10080116

Exploring sensorimotor performance and user experience within a virtual reality golf putting simulator

David J. Harris, Gavin Buckingham, Mark R. Wilson, et al.
Virtual Reality 25 (3) 647 (2021)
https://doi.org/10.1007/s10055-020-00480-4

Testing the construct validity of a soccer-specific virtual reality simulator using novice, academy, and professional soccer players

G. Wood, D. J. Wright, D. Harris, et al.
Virtual Reality 25 (1) 43 (2021)
https://doi.org/10.1007/s10055-020-00441-x

The effect of a virtual reality environment on gaze behaviour and motor skill learning

David J. Harris, Gavin Buckingham, Mark R. Wilson, et al.
Psychology of Sport and Exercise 50 101721 (2020)
https://doi.org/10.1016/j.psychsport.2020.101721

Ausgewählte Themen der Sportmotorik für das weiterführende Studium (Band 2)

Katharina Petri and Kerstin Witte
Ausgewählte Themen der Sportmotorik für das weiterführende Studium (Band 2) 99 (2018)
https://doi.org/10.1007/978-3-662-57876-6_6

Using Several Types of Virtual Characters in Sports - a Literature Survey

K. Petri, N Bandow and K Witte
International Journal of Computer Science in Sport 17 (1) 1 (2018)
https://doi.org/10.2478/ijcss-2018-0001

Learning of Temporal and Spatial Movement Aspects: A Comparison of Four Types of Haptic Control and Concurrent Visual Feedback

Georg Rauter, Roland Sigrist, Robert Riener and Peter Wolf
IEEE Transactions on Haptics 8 (4) 421 (2015)
https://doi.org/10.1109/TOH.2015.2431686