Issue |
BIO Web of Conferences
Volume 1, 2011
The International Conference SKILLS 2011
|
|
---|---|---|
Article Number | 00029 | |
Number of page(s) | 4 | |
DOI | https://doi.org/10.1051/bioconf/20110100029 | |
Published online | 15 December 2011 |
Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks
(*)
Technion – Israel Institute of
Technology, Israel
(†)
TECNALIA,
Spain
(‡)
Fraunhofer IGD,
Germany
(§)
CEIT – University of Navarra,
Spain
(**)
PERCRO - Scuola Superiore Sant'Anna,
Italy
E-mail: niritg@tx.technion.ac.il, teresa.gutierrez@tecnalia.com, sabine.webel@igd.fraunhofer.de, jrodriguez@ceit.es, franco@sssup.it
The current work describes design guidelines for the development of Virtual Reality (VR) and Augmented Reality (AR) platforms to train technicians on maintenance and assembly tasks of industrial machineries. The main skill involved in this kind of tasks is the procedural skill. Based on past literature and studies conducted within the SKILLS project, several main design guidelines were formulated. First, observational learning integrated properly within the training protocol increases training efficiency. Second, training protocols combining physical and cognitive fidelity enhances procedural skills acquisition. Third, guidance aids should be provided in a proper and controlled way. And last, enriched information about the task helps trainees to develop a useful mental model of the task. These recommendations were implemented in both VR and AR training platforms.
© Owned by the authors, published by EDP Sciences, 2011
Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.
Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.
Initial download of the metrics may take a while.